Scientific Publications

Veröffentlicht (peer-review)

Triebus, C., Druzetic-Vogel, I., & Geiger, C. (2025). Precious Camouflage – Artistic Research for the Creation of a Dance Piece with Humans and AI. In Conference on Animation and Interactive Art (Expanded 2025), September 03–07, 2025, Linz, Austria. ACM, New York, NY, USA, 11 Seiten. https://doi.org/10.1145/3749893.3749964. Vortrag im Ars Electronica Center Linz auf englisch.

Triebus, C., Harth, J., Druzetic-Vogel, I., & Geiger, C. (2025). From tool to space: Towards classifying new media art. In L. T. De Paolis, P. Arpaia, & M. Sacco (Eds.), Extended Reality: International Conference, XR Salento 2025, Otranto, Italy, June 17–20, 2025, Proceedings (Vol. 15741, Part V). Cham: Springer. Vortrag im Basiliani Resort Otranto auf englisch.

Feitsch, J., Lückhoff , J., Triebus, C., Nicolai, K., & Geiger, C. (2025). Design and Evaluation of Immersive Technologies for Musical Expressions. In INTED2025 Proceedings – 19th International Technology, Education and Development Conference. IATED. DOI: 10.21125/inted.2025.1034.

Triebus, C., & Geiger, C. (2025). kin_ – Dancing with Believable Avatars. In 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE. DOI: 10.1109/VRW66409.2025.00483. Vortrag im Palais du Grand Large St.Malo auf englisch.

Bruns, L., Ahner, P., Rotsch, T., Oehler, M., Voong, T. M., Sauerbier, B., Geiger, C., Feitsch, J., Dalfovo, S., Triebus, C., & Lückhoff , J. (2025). Learning Designs for Music Lessons in Extended Reality (XR). EAS Conference 2025. https://doi.org/10.13140/RG.2.2.17943.02721

Geiger, C., Triebus, C., & Harth, J. (2024). Mixed Reality Theatre – Towards a Theatre of Extended Realities. In GI VR / AR Workshop 2024. Gesellschaft für Informatik e.V. DOI: 10.18420/vrar2024_0018. Vortrag an der HAW Hamburg auf englisch.

Triebus, C., Geiger, C. (2024). Precious Camouflage – A Dance Performance Interweaving Human Movement and Artificial Intelligence. In Proceedings of the 11th International Conference on Digital and Interactive Arts (ARTECH ‘23). Association for Computing Machinery, New York, NY, USA, Article 49, 1–4. https://doi.org/10.1145/3632776.3632810. Vortrag am Research Centre for Arts and Communication, Faro auf englisch.

Triebus, C., Geiger, C. (2024). Kin_proxy – An AR Dance Performance for Ethical Discourse. In Proceedings of the 11th International Conference on Digital and Interactive Arts (ARTECH ‘23). Association for Computing Machinery, New York, NY, USA, Article 10, 1–8. https://doi.org/10.1145/3632776.3632813. Vortrag am Research Centre for Arts and Communication, Faro auf englisch.

Triebus, C., Geiger, C., & Družetić-Vogel, I. (2022). kin_ – An AR Dance Performance with Believable Avatars. In ISEA 2022 – 27th International Symposium on Electronic Art Proceedings (pp. 615-621). Barcelona: ISEA International. https://openaccess.uoc.edu/items/e8a11984-f925-4cd3-b6f9-eb699a4f85eb. Vortrag am CCCB, Barcelona auf englisch.

Triebus, C., Druzetic, I., Dewitz, B., Huhn, C., Kretschel, P., & Geiger, C. (2021). Is a rose – A Performative Installation between the Tangible and the Digital. In Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ‘21). Association for Computing Machinery, New York, NY, USA, Article 80, 1–4. https://doi.org/10.1145/3430524.3444640. Vortrag an der Universität Salzburg online, auf englisch.

Triebus, C., Dewitz, B., Družetić, I., Huhn, C., Kretschel, P., & Geiger, C. (2020). is a rose – A Performative Installation in the Context of Art and Technology. In J. H. Israel, C. Kassung, & J. Sieck (Eds.), Kultur und Informatik: Extended Reality (pp. 153-165). Glückstadt: Verlag Werner Hülsbusch. ISBN: 978-3-86488-169-5.

Angenommen/Im Druck

Triebus, C. (angenommen). Body and Code: Artificial Intelligence (AI) Systems as Performative Actors in Contemporary Dance. Contemporary Theatre Journal (2026).

Triebus, C., & Geiger, C. (angenommen) (2026). Transformation as Method: Choreographic Forms of Artistic Research – The AR-Comic Multitudes and the Lecture Performance The Code. In Electronic Visualisation & the Arts (EVA Berlin) 2026 Conference Proceedings. Berlin.

Triebus, C., & Geiger, C. (im Erscheinen) (2026). Three Languages of Artistic Research – Precious Multitudes as a Performative Documentation of Research in New Media Art. ARTECH 2025. Vortrag in der Universidade do Minho, Braga auf englisch.

Gerhardt, E.; Säger, M.; Triebus, C.; Geiger, C. (im Erscheinen) (2026): Human-robot interaction using mixed reality and visualization: Overview and lessons learnt from technology, HCI-design, and art for education. In: INTED2026 Proceedings (20th International Technology, Education and Development Conference), Valencia, Spain, 2–4 March 2026. IATED.

Triebus, C.; Geiger, C. (im Erscheinen) (2026): Performative documentation – communicating felt knowledge in new media art through XR comics. In: INTED2026 Proceedings (20th International Technology, Education and Development Conference), Valencia, Spain, 2–4 March 2026. IATED.

Triebus, C. & Geiger, C. (angenommen) (2026). We, Brute Force: Perceptual Architecture and Choreographic Translation in 180° Stereoscopic VR In L. T. De Paolis, P. Arpaia, & M. Sacco (Eds.), Extended Reality: International Conference, XR Salento 2026, Otranto, Italy, June 17–20, 2026, Proceedings (Vol. 15741, Part V). Cham: Springer. Vortrag im Basiliani Resort Otranto auf englisch.